некоторые известные карточки:




Rarity: 110 Common, 88 Uncommon, 88 Rare, 20 basic lands
White
Auriok Steelshaper
?
Creature - (Human?) Auriok
?
"when equipped pumps all Soldiers and Knights"
Solar Tide (?)
4WW
Rare
Sorcery
Choose One:
Destroy all creatures with power less than or equal to 2, or destroy all creatures with power greater than or equal to 3.
Entwine: Sacrifice two lands. (Choose both if you pay the Entwine cost)
24/306
Illus.: Dave Dorman
Roar of the Kha
1W
Uncommon
Instant
Choose one: Creatures you control get +1/+1 or untap all creatures you control.
Entwine 1W (Choose both if you pay the Entwine cost)
Illus Matt Cavotta
#18/306
Rule of Law ?
Enchantment
Players may not play more than one spell each turn.
Tempest of Light
2W
?
Instant
Destroy all enchantments.
Blue
Annul (reprint)
U
common
Instant
Counter target artifact or enchantment spell.
Broodstar
8UU
Rare
Creature - Beast
Affinity for Artifacts (This spell costs 1 less to play for each artifact you control)
Flying
Broodstar's power and toughness are each equal to the number of artifacts you control.
*/*
Illus Glen Angus
#31/306
March of the Machines
3U
Rare
Enchantment
All non-creature artifacts are artifact creatures with power and toughness equal to their converted mana cost. (You can't equip equipment cards that are creatures to other creatures.)
42?/306
Illus.: Ben Thompson
Shared Fate
4U
rare
Enchantment
If a player would draw a card, that player removes the top card of an opponent's library face down instead. Each player may look at and play cards he or she removed from the game with Shared Fate as though they were in his or her hand.
Thoughtcast
4U
Common
Sorcery
Affinity for Artifacts (This spell costs 1 less to play for each artifact you control)
Draw 2 cards.
54?/306
Black
Grim Reminder
Instant
rare?
Search your library for a non-land card and reveal it. Each player who played a card with the same name loses six life. Then shuffle it back into your library.
BB: Return Grim Reminder from your graveyard to your hand. Play this ability only during your upkeep.
Nim Shambler
2BB
Uncommon
Creature - Zombie
Nim Shambler gets +1/+0 for each Artifact you control.
Sacrifice a creature: Regenerate Nim Shambler.
2/1
Illus Adam Rex
#72/306
Terror (reprint)
1B
common
Instant
Destroy target nonartifact, nonblack creature. It can't be regenerated.
Red
Atog (reprint)
1R
uncommon
Creature - Atog
Sacrifice an artifact: +2/+2 until end of turn
1/2
Illus Puddnhead
#86/306
Detonate (reprint)
XR
?
Sorcery
Destroy target artifact with converted mana cost equal to X. It can't be regenerated. Detonate deals X damage to that artifact's controller.
Fiery Gambit
2R
?
Sorcery
Flip a coin until you lose. If you lose, Fiery Gambit has no effect. If you win 1 flip, Fiery Gambit deals 3 damage to target creature. If you win 2 flips, Fiery Gambit deals 6 damage to all opponents. If you win 3 flips, draw nine cards and untap all lands you control.
Furnace Dragon
Creature - Dragon
?R
Rare?
Flying
abilities?
?/?
Megatog
4RR
Rare
Creature - Atog
Sacrifice an Artifact: Megatog gets +3/+3 and Trample until end of turn.
3/4
Illus Pete Venters
#100/306
Shatter (reprint)
1R
common
Instant
Destroy target artifact.
Green
Brown Ouphe (reprint)
G
Common
Creature -
1G, Tap: Counter target artifact ability requiring an activation cost. Play this ability as an interrupt.
1/1
Creeping Mold (reprint)
2GG
Uncommon
Destroy target artifact, enchantment, or land.
Glissa Sunseeker
2GG
Rare
Creature - Elf Legend
First Strike
Tap: Destroy target artifact if its converted mana cost is equal to the amount of mana in your mana pool.
3/2
Illus Brom
#126/305
One Dozen Eyes
5G
Uncommon
Sorcery
Choose One:
Put a 5/5 green beast creature token into play.
Put five 1/1 green insect creature tokens into play.
Entwine: GGG (If you pay the Entwine cost, you may choose both.)
Viridian Shaman
2G
Uncommon
Creature - elf
When Viridian Shaman comes into play, destroy target artifact.
2/2
Artifact
Bonesplitter
1
Common?
Artifact - Equipment
Equipped creature gets +2/+0
Equip: 1 (1: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if creature leaves play.)
Illus. Darrell Riche
Bosh, Iron Golem
8
Rare
Creature - Golem Legend
Trample
3R, Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact's converted mana cost to target creature ot player.
6/7
Illus Brom
#147/306
Clockwork Beetle
1
Common
Artifact Creature
When Clockwork Beetle comes into play, put two +1/+1 counters on it. At the end of any combat in which Clockwork Beetle attacked or blocked, remove one of these counters.
(other text unknown)
0/0
Clockwork .... ?
Uncommon
Clockwork Dragon.
?
Rare
Artifact Creature
When Clockwork Dragon comes into play, put six +1/+1 counters on it. At the end of any combat in which Clockwork Dragon attacked or blocked, remove one of these counters.
(other text unknown)
Flying
0/0
Dragon Blood (reprint)
3
Uncommon
Artifact
3, Tap: Put a +1/+1 counter on target creature.
Duplicant
6
Rare
Artifact Creature - Shapeshifter
Imprint - When duplicant comes into play you may remove target nontoken creature from the game (the removed card is imprinted on this artifact).
As long as a creature card is imprinted on Duplicant, duplicant has that card's power, toughness, and creature types. It's still a shapeshifter.
2/4
Illus Thomas M. Baxa
#165/306
Extraplanar Lens (?)
3
Rare
Artifact
Imprint - When Extraplanar Lens comes into play, you may remove target land you control from the game. (the removed card is imprinted on this artifact).
Whenever a land that has the same name as the imprinted land is tapped for mana, its controller adds one mana of any color shared with the imprinted card to his or her mana pool.
Illus.: Lars Grant-West
164?/306
Illus.: Lars Grant-West
Frogmite
4
?
Artifact Creature
Afitity for artifacts (This spell costs 1 less to play for each artifact you control)
2/2
Gilded Lotus
5
Rare
Artifact
Tap: Add three mana of any one color to your mana pool.
Illus Martina Pilcerova
# 175/306
Iron Deathhammer (?)
1
Uncommon
Artifact - Equipment
Equip: 2 (2: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if creature leaves play.)
Whenever equipped creature blocks or is blocked by a creature, destroy that creature and the equipped creature.
162?/306
Krark's Thumb
?
Rare
Legendary Artifact
"lets you reflip Coin Flips"
Leonine Scimitar
3
Artifact - Equipment
Equip: 1 (1: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if creature leaves play.)
Equipped creature gets +1/+1.
Memory Mask (?)
2
Uncommon
Artifact - Equipment
Equip: 1 (1: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if creature leaves play.)
Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.
Illus.: Alan Polack
Mox ...
0
Rare
Artifact
Imprint - When Mox ... comes into play, you may remove a card in your hand from the game. (The removed card is imprinted on this artifact.)
T: Add one mana of a color shared with the imprinted card to your mana pool.
Ornithopter (reprint)
0
Uncommon
Artifact Creature
Flying
0/2
Pentavus
7
Rare
Artifact Creature
Pentavus comes into play with five +1/+1 counters on it.
1, remove a counter: Put a 1/1 Pentavite artifact creature token with flying into play.
1, sacrifice a Pentavite: Put a +1/+1 counter on Pentavus.
0/0
226/306
Illus.: Greg Staples
Quicksilver Fountain
3
Rare
Artifact
At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land he or she controls. That land is an island as long as it has a flood counter on it. If all lands in play are islands, remove all flood counters from all lands.
Silver Myr
2
Common
Artifact Creature - Myr
tap : Add U to your mana pool.
1/1
Illus Kev Walker
#241/306
http://www.wizards.com/magic/images/mtg ... y62572.jpg]Soul Foundry[/url]
4
Rare
Artifact
Imprint - When Soul Foundry comes into play, you may remevove a card in your hand from the game (the removed card is imprinted on this artifact).
X, tap: Put a creature token into play that's a copy of the imprinted card, X is the converted mana cost of that card.
2??/306
Illus.: Arnie Swekel
Thought Prison (?)
5
Uncommon
Artifact
Imprint - When Thought Prison comes into play, you may reveal target player's hand. If you do so, choose a non-land card and remove it from the game. (the removed card is imprinted on this artifact).
Whenever a player plays a spell of the same color, or a spell with converted mana cost equal to the imprinted card, Thought Prison deals 2 damage to that player.
261?/306
Illus.: Glen Angus
Triskelion (reprint)
6
rare
Arifact Creature
Triskelion comes into play with three +1/+1 counters on it.
Remove a +1/+1 counter from Triskelion: Triskelion deals 1 damage to target creature or player.
1/1
Illus Christopher Moeller
#269/306
Vedalken Armour
3
Uncommon
Artifact - Equipment
Equip: 3 (3: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if creature leaves play.)
Equipped creature gets +3/+3
Illus.: Ken Dobler
Viridian Longbow
3
Common
Artifact - Equipment
Equipped creature has "Tap: This creature deals one damage to target creature or player."
Equip 3
Illus Jeremy Jarvis
#270/306
Land
Out-Country (Glimmervoid?)
Rare
Land
At end of turn, if you control no artifacts, sacrifice Glimmervoid (?).
T: Add one mana of any color to your mana pool.
281?/306
Illus.: Lars Grant-West
Stalking Stones (reprint)
Land
Uncommon?
Tap: Add one colorless mana to your mana pool.
6: Stalking Stones becomes a 3/3 artifact creature that's still a land. (This effect doesn't end at end of turn.)
Forest
287/306 - 290/306
Island
291/306 - 294/306
Mountain
295/306 - 298/306
Plains
299/306 - 302/306
Swamp
303/306 - 306/306
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